Category Archives: Final Graphic Project
From the Ground
One of the first things I wanted to do for the game was to draw a ground tile upon which it would then be possible to build everything else.
My first concept was very simple. I used only a 2D plane that I painted over and then drew a couple of what would be an attempt at grass on top.

This honestly looked really bad and I decided to try drawing inspiration from other games. The first one, which is a huge influence overall, is Wakfu. The second one I took as a reference for the tiles is Hartacon.

Wakfu

Hartacon
I completely redid the tile. I included the ground below so that it would be possible to move the tile in the Z axis as well. I also chose a different approach when drawing the grass, and was now drawing individual strands instead making sure it overlaps the edges. In order for the player to be able to easily distinguish between individual tiles I made a black outline around the top of the tile. Finally, I made three color variants of the grass to give the environment a more natural feeling.


Progressing with FGP
I made a set of sketches for each frame of the running animation of the character and made a gif for presentation’s sake.

I also tried making more card designes, but neither of the two I made are what I’m looking for. I need to find a way to get around the overly prominent symetry.
Eldar King
Space Marine Jack
Character Design
The idea of the video game was already a year old in fact, and as such there was some already some work done. We decided to go with a female lead and I made a rough sketch of what she might look like. I then refined the sketch. From there I decided to try a more sci-fi approach to the design and made an alternative costume. I also played with different hairstyles, but I found it surprisingly difficult to design, since there are so many possibilities. Because of that, I couldn’t decide and consider the hair to be just a placeholder ready to be replaced at any time. I had a similar problem with eyes, which are in the same situation.

Initial concept
Refined
Sci-fi alternative
In the end there was a need to make a decision to move the work forward, and so at least for now I made a combination of the designes with bits of new stuff and simplified it overall. I then used it as a base for actual game sprites.

