Tag Archives: Idea Generation
Artbook
Moving on with the physical promotion from the business cards, I came up with the idea of using a format of an Artbook instead of a traditional and general-use portfolio. It much better fits both my identity as well as the work I create.
Ideally, it would look somewhat like this example of a Mass Effect artbook.
UI & Functionality Exploration
At first, I was trying out new forms of UI, which I personally liked visually, but unfortunately their functionality suffered in multiple cases, so I decided to instead go for already established designes.
Since the UI contains so many elements it was important to figure out how the design would work accross the entire game while keeping it visually consistent. Our greates inspiration was Dofus, technically a predecessor of Wakfu, which uses stone-like blocks as the framework upon which other elements are placed.
Dofus
The process invovled a lot of sketching to make sure we get all element we want to communicate to the player in there.










Artbook Instead of Cards
Having been thinking about what to use for the front of the trading cards, I realized I don’t have many projects, and even less images of those project that could actually be used. I didn’t want to create collector cards if there were only going to be four of five of them, so started thinking of an alternative.
The concept I came up with is instead of using trading cards, where each showcases the best image of the work, I’d make an artbook. It’s different from a traditional form of a printed portfolio, which doesn’t necessarily fit well with video games, and is in fact often seen as a kind of video game accessory, similarly to a soundtrack CD, key chain and other merchandise.
For the time being I was thinking of an A5 horizontal book format, but I’ll do some research before I make a final decision.